Genius Rules
BGG rank
BGG #22,272
BGG rating
6.0

Genius Rules

1987

Rules assistance for Genius Rules

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 10 min
  • 10+
  • Complexity 1.0/5

Rules assistant for Genius Rules

What would you like to know?

Answers come from the official rulebook, with the page to check.

Genius Rules is a board game released in 1987 for 2–4 players, 10 minutes per game, and ages 10 and up. It was designed by Robert Abbott and its main mechanics are Pattern Recognition and Induction.

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About the game

Genius Rules is played with a deck of cards depicting historical thinkers categorized as thinkers, artists and leaders. For each game there is a "secret rule" known only to the moderator. The other players attempt to position the cards in accordance with their best guess of the "secret rule" that governs the pattern of placement. The moderator allows them to continue when correct, but stops play and corrects their moves when incorrect. The objective of the other players is to be the first to correctly guess the Secret Rule. There is also strategy for the moderator in terms of giving out information as incompletely as he/she can.

Designers

Publishers

  • Winning Moves Games (USA)
  • Winning Moves Germany
  • Winning Moves UK Ltd.
  • International Team (I)

Questions and answers

Genius Rules supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.