
- BGG rating
- 7.8
Zendo: Rules Expansion #1
- 3–5 players
- 60 min
- Complexity 3.0/5
- 2018

2001
Rules assistance for Zendo
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Zendo is a board game released in 2001 for 2–6 players, 15–60 minutes per game, and ages 12 and up. It was designed by Andrew Looney and Kory Heath and its main mechanics are Simultaneous Action Selection, Pattern Recognition, and Induction.
Zendo is a game of inductive logic in which one player, the Moderator, creates a secret rule that the rest of the players try to figure out by building and studying configurations of the game pieces. The first player to correctly guess the rule wins. Inspired by Eleusis, Zendo uses Looney Pyramids but was released as a standalone game in July 2003. In 2017, a version of Zendo was released that had only one size of pyramid but added blocks and wedges. It also includes an optional system of cards for generating the Moderator's rule, useful for novice players who are not yet comfortable making their own rules. A similar set of cards for playing "Pyramid Zendo" (i.e. the version without the other shapes) is also available as an expansion for Pyramid Arcade.
Zendo supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zendo is 15–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zendo for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zendo has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Zendo belongs to these categories: Deduction, Abstract Strategy, and Puzzle. Its main mechanics are Simultaneous Action Selection, Pattern Recognition, and Induction. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zendo are: Andrew Looney and Kory Heath. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zendo as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.