
- BGG rank
- BGG #21,810
- BGG rating
- 5.7
Zig-Zag
- 2–4 players
- 25 min
- Complexity 1.1/5
- 2006

2000
Rules assistance for Gerüchteküche
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Gerüchteküche is a board game released in 2000 for 3–7 players, 20 minutes per game, and ages 7 and up. It was designed by Hartmut Witt and its main mechanics are Set Collection.
In "Gossip Kitchen," players attempt to sort through the truth of the many rumors flying around. The deck consists of 10 types of rumors (each with its own symbol, such as a heart) with six cards each, for a total of 60 cards. To begin, one card is removed from play and all the remaining cards dealt out (distribution may be uneven). Players now seek to collect full sets of six rumor cards and deduce which rumor set is missing a card. Players ask another about their hand, e.g. "Do you have three hearts?" Players need only respond with an answer of "more" or "less" if the number asked is incorrect, and play passes clockwise from the asking player. If the number asked is correct, the questioner receives those cards and play passes to the answering player. Sets of six rumors collected are placed on the table and score three points. At any point, a player may guess which rumor group is missing, scoring 10 points for a correct guess and taking a penalty of 5 points for an incorrect guess.
Gerüchteküche supports 3–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Gerüchteküche is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Gerüchteküche for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Gerüchteküche has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Gerüchteküche belongs to these categories: Card Game and Deduction. Its main mechanics are Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Gerüchteküche are: Hartmut Witt. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Gerüchteküche as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.