
- BGG rating
- 6.0
Kampf um Rom Ergänzungsregeln und historisches Glossar
- 2–6 players
- 180 min
- 1995

1995
Rules assistance for Kampf um Rom
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Kampf um Rom is a board game released in 1995 for 3–4 players, 180 minutes per game, and ages 16 and up. It was designed by Hartmut Witt and Gerhard H. Kuhlmann and its main mechanics are Area Movement and Area Majority / Influence.
Kampf um Rom (Struggle for Rome) is actually two games in one. Two designers have utilized the same components and come up with two different games. Germanica by Hartmut Witt deals with the crumbling of the Roman Empire with the invasion of the German barbarians. Kind of a cross between Britannia and Civilization, players play a series of tribes that flow through the region. The aim of the game is to gain the most cultural advances by creating as much stability in a region as possible. Huns, Romans, and Germans by Gerhard H. Kuhlmann follows a similar theme although the game is broken down into basic and advanced rules and scenarios. The game comes with wood tokens as the playing pieces. Detailed stickers are applied to the tokens to represent various types of units. A deck of cards also accompanies the game which drives the invasions and advancements. Lastly the game board itself is a beautifully painted map of Europe detailed in Latin.
Kampf um Rom supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Kampf um Rom is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kampf um Rom for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kampf um Rom has a complexity rating of 3.2 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kampf um Rom belongs to these categories: Wargame, Medieval, and Ancient. Its main mechanics are Area Movement and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kampf um Rom are: Hartmut Witt and Gerhard H. Kuhlmann. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kampf um Rom as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.