
- BGG rank
- BGG #8,392
- BGG rating
- 6.9
The Thing
- 2–4 players
- 45 min
- Complexity 2.5/5
- 2010

2006
Rules assistance for Get to the Chopper!!!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Get to the Chopper!!! is a board game released in 2006 for 2–5 players and 30 minutes per game. It was designed by Scott McChesney and its main mechanics are Variable Player Powers, Dice Rolling, and Cooperative Game.
Get to the Chopper!!! is a free print and play game about an alien hunting human soldiers as they move through the jungle. 2-5 players will take up the role of an invisible alien predator or a group of trained soldiers with big, big guns. The Predator wants to kill all the Soldiers. The Soldiers can only escape by killing the Predator or GETTING TO THE CHOPPER!!! A quick and light filler game about dying alone in the jungle.
Get to the Chopper!!! supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Get to the Chopper!!! is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Get to the Chopper!!! has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Get to the Chopper!!! belongs to these categories: Fighting, Humor, and Movies / TV / Radio theme. Its main mechanics are Variable Player Powers, Dice Rolling, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Get to the Chopper!!! are: Scott McChesney. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Get to the Chopper!!! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.