
- BGG rank
- BGG #2,385
- BGG rating
- 6.5
The Chameleon
- 3–8 players
- 15 min
- Complexity 1.1/5
- 2017

Rules assistance for Ghost Letters: Letterbox
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ghost Letters: Letterbox is an expansion for Ghost Letters released in 2022 for 2–12 players, 30–60 minutes per game, and ages 8 and up. It was designed by Nikita Kuznetsov and its main mechanics are Deduction, Communication Limits, and Hidden Roles.
In the "Letterbox" expansion, you will find 150 new Clue cards, 2 new characters, 1 secret role, a 4th-category token. The box also becomes part of the game – it is a true Letterbox, via which the players now send letters to the Ghost.
Ghost Letters: Letterbox supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ghost Letters: Letterbox is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ghost Letters: Letterbox for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ghost Letters: Letterbox has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ghost Letters: Letterbox belongs to these categories: Card Game, Party Game, and Deduction. Its main mechanics are Deduction, Communication Limits, and Hidden Roles. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ghost Letters: Letterbox are: Nikita Kuznetsov. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ghost Letters: Letterbox as an expansion for Ghost Letters. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Ghost Letters to use it. Check that your edition of Ghost Letters is compatible, as some expansions were revised between editions.