Ghost Stories: Chuck No-Rice
BGG rating
7.0

Expansion for Ghost Stories

Ghost Stories: Chuck No-Rice

2009

Rules assistance for Ghost Stories: Chuck No-Rice

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60 min
  • 12+
  • Complexity 2.4/5

Rules assistant for Ghost Stories: Chuck No-Rice

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ghost Stories: Chuck No-Rice is an expansion for Ghost Stories released in 2009 for 1–4 players, 60 minutes per game, and ages 12 and up. It was designed by Antoine Bauza and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.

Similar games

About the game

Originally available as a PDF download from the Repos Productions website as an April Fool Joke, this promo card for Ghost Stories was handed out at GenCon 2009 at the Asmodee booth. Chuck is a 5-red tao Wu Feng incarnation, who kills adjacent ghosts when he comes into play, removes one Qi from each monk in the column in front of him each activation, and provide no reward, other than his signature.

Questions and answers

Ghost Stories: Chuck No-Rice supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.