Ghost Stories: White Moon
BGG rating
7.8

Expansion for Ghost Stories

Ghost Stories: White Moon

2009

Rules assistance for Ghost Stories: White Moon

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 90 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Ghost Stories: White Moon

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ghost Stories: White Moon is an expansion for Ghost Stories released in 2009 for 1–4 players, 90 minutes per game, and ages 12 and up. It was designed by Antoine Bauza and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.

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About the game

With the Ghost Stories: White Moon expansion, the monks have an extra task to deal with: rescuing the villagers themselves from the ghosts. During setup, three villagers tokens are placed on all village tiles but one. The Moon Portal is placed on the remaining tile (the center tile for normal difficulty, on the side for harder difficulty, in a corner for masochistic players). Villagers can follow monks when they move. To rescue a villager, you have to bring him to the Moon Portal and take a special rescue action on that tile. Villagers come in families of 1, 2 or 3 members. When an entire family is rescued, you get the family's reward. Small families give small rewards (like an extra Qi, or an artifact that can move the other monks to your tile), large families give large rewards (like a sword that lets you turn one die to white during each exorcism, or an armor that cancels the ghosts' come-into-play effects). Unfortunately, some ghosts are able to kill villagers. Each time a villager gets killed, the players suffer the family's curse (which can go from annoying -like having a tao token removed from the game- to downright brutal -like having a extra Wu-Feng incarnation come into play-). Villagers also die if their tile is haunted. Haunters also force villagers to flee (villagers that cannot flee are killed).

Questions and answers

Ghost Stories: White Moon supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.