
- BGG rank
- BGG #9,537
- BGG rating
- 6.9
Munchkin Teenage Mutant Ninja Turtles
- 3–6 players
- 60–120 min
- Complexity 2.0/5
- 2018

2019
Rules assistance for Ghostbusters: Blackout
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ghostbusters: Blackout is a board game released in 2019 for 1–4 players, 30–45 minutes per game, and ages 12 and up. It was designed by Jon Cohn and its main mechanics are Cooperative Game.
After a major power outage struck New York, the Ghostbusters must set out to capture all the ghost escaping from their containment unit. With the whole city suffering from a blackout and an onslaught of ghost rampaging around, it’s up to the Ghostbusters to quell the chaos and get those ghosts busted! Ghostbusters: Blackout is a fully co-operative board game for 2-4 players. In it, players roll dice and allocate them to move around the city, capture ghosts, and buy upgrades for their ghost-busting tech, all while trying to keep the city from collapsing from the ensuing chaos! —description from the publisher
Ghostbusters: Blackout supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ghostbusters: Blackout is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ghostbusters: Blackout for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ghostbusters: Blackout has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ghostbusters: Blackout belongs to these categories: Movies / TV / Radio theme and Dice. Its main mechanics are Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ghostbusters: Blackout are: Jon Cohn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ghostbusters: Blackout as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.