G.I. JOE Mission Critical: Cobra Ascendant
BGG rating
8.2

Expansion for G.I. JOE Mission Critical

G.I. JOE Mission Critical: Cobra Ascendant

2024

Rules assistance for G.I. JOE Mission Critical: Cobra Ascendant

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 45–60 min
  • 14+

Rules assistant for G.I. JOE Mission Critical: Cobra Ascendant

What would you like to know?

Answers come from the official rulebook, with the page to check.

G.I. JOE Mission Critical: Cobra Ascendant is an expansion for G.I. JOE Mission Critical released in 2024 for 1–5 players, 45–60 minutes per game, and ages 14 and up. It was designed by T. C. Petty III and its main mechanics are Dice Rolling, Cooperative Game, and Solo / Solitaire Game.

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About the game

The Serpent Rises! Gather your team and prepare for battle! Cobra is on the move, and this time they’re led by the sinister Serpentor. You’ll also face the unrelenting one-two punch of the twins Xamot and Tomax. But, hope is not lost! You’ll be joined by the explosive firepower of Bazooka and Rock ‘n Roll, as well as all new vehicles to add to your arsenal. Features: Play as new Heroes – Rock n Roll & Bazooka Introduces a new boss – Serpentor 2 new lieutenants – Tomax & Xamot 2 new Vehicles Contents Summary: 20 Hero Combat Cards 16 Lieutenant Combat Cards 1 Lieutenant Deployment Card 8 Boss Combat Cards 1 Boss Deployment Card 2 Hero Cards 2 Vehicle Cards 2 Hero Miniatures 2 Lieutenant Miniatures 1 Boss Miniature 1 Rule Sheet —description from the publisher's website

Questions and answers

G.I. JOE Mission Critical: Cobra Ascendant supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.