
- BGG rank
- BGG #1,942
- BGG rating
- 7.7
G.I. JOE Deck-Building Game
- 1–4 players
- 30–70 min
- Complexity 2.9/5
- 2021

Rules assistance for G.I. JOE Mission Critical: Midnight Storm
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
G.I. JOE Mission Critical: Midnight Storm is an expansion for G.I. JOE Mission Critical released in 2023 for 1–5 players, 50–70 minutes per game, and ages 14 and up. It was designed by T. C. Petty III and its main mechanics are Dice Rolling, Cooperative Game, and Solo / Solitaire Game.
The wicked ninja master Storm Shadow has arrived. Assisted by his lieutenants, Slice and Dice, as well as an army of vile Red Ninjas, Storm Shadow seeks to destroy G.I. Joe once and for all! Thankfully, the likes of Jinx and Mutt (and Junkyard!) are here to stop him! The G.I. JOE Mission Critical: Midnight Storm allows you to play as new heroes (Jinx & Mutt/Junkyard) and introduces a new boss, Storm Shadow, as well as two new lieutenants, Slice and Dice, and twelve Red Ninja foot soldiers. —description from the publisher
G.I. JOE Mission Critical: Midnight Storm supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for G.I. JOE Mission Critical: Midnight Storm is 50–70 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists G.I. JOE Mission Critical: Midnight Storm for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
G.I. JOE Mission Critical: Midnight Storm belongs to these categories: Movies / TV / Radio theme, Modern Warfare, and Expansion for Base-game. Its main mechanics are Dice Rolling, Cooperative Game, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of G.I. JOE Mission Critical: Midnight Storm are: T. C. Petty III. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists G.I. JOE Mission Critical: Midnight Storm as an expansion for G.I. JOE Mission Critical. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need G.I. JOE Mission Critical to use it. Check that your edition of G.I. JOE Mission Critical is compatible, as some expansions were revised between editions.