
- BGG rank
- BGG #3,516
- BGG rating
- 6.4
Gift Trap
- 3–8 players
- 60 min
- Complexity 1.2/5
- 2006

2010
Rules assistance for Gift Trap mini
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Gift Trap mini is a board game released in 2010 for 3–8 players, 30 minutes per game, and ages 5 and up. It was designed by Nick Kellet and its main mechanics are Hand Management, Simultaneous Action Selection, and Player Judge.
GiftTRAP Lite is a quick simple filler card game themed around giving gifts. Unlike the full board game, which is focused on two dimensions (giving and getting), this is a card game focused on simply giving gifts that people like. It is also suited to playing in teams, unlike the board game which is very much about you, the individual. GiftTRAP lite is played over a series of rounds where players/teams take turns to be the judge and receive gits from their friends. This is a game where less really is more. Each player can give 1, 2 or 3 gifts (as a collection). The judge must decide which collection is best. Giving just 1 gift will get you three points, two gifts = two points and three gifts just one point, so the better you know the judge the more likely you can win more points with less cards. The winner is the player/team with the most points after each player/team has been the judge twice. This game is produced as a standalone game, that also happens to double as an expansion to the main game simply because the gifts included can be combined with the main game. You can of course play this game with the contents from the original game.
Gift Trap mini supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Gift Trap mini is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Gift Trap mini for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Gift Trap mini has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Gift Trap mini belongs to these categories: Card Game, Humor, and Party Game. Its main mechanics are Hand Management, Simultaneous Action Selection, and Player Judge. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Gift Trap mini are: Nick Kellet. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Gift Trap mini as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.