
- BGG rank
- BGG #208
- BGG rating
- 7.6
Kemet
- 2–5 players
- 90–120 min
- Complexity 3.0/5
- 2012

2013
Rules assistance for Give Me Five
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 4 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Give Me Five is a board game released in 2013 for 4–9 players, 15 minutes per game, and ages 12 and up. It was designed by Jacques Bariot and Dominique Della Scaffa.
In Give Me Five, your teammates have five seconds to guess a word – but first you need to figure out the word to be guessed and how to clue them in to that same word. The game is played with all players active in each round. A round starts by revealing a theme card and a letter card. Once a player has a word in mind that fits that theme and starts with that letter, she taps the card and gives a clue to her teammates. She and the other players then count down from five to zero - but instead of saying zero, she and her teammates must say the word at the same time. If they do, they claim the card; otherwise players on the other teams try to come up with a different word and clue to get their teammates to guess properly.
Give Me Five supports 4–9 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Give Me Five is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Give Me Five for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Give Me Five has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Give Me Five belongs to these categories: Card Game and Word Game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Give Me Five and want something comparable for your next game night.
The credited designers of Give Me Five are: Jacques Bariot and Dominique Della Scaffa. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Give Me Five as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.