Giza: Distant Quarry
BGG rating
7.0

Expansion for Giza: The Great Pyramid

Giza: Distant Quarry

2012

Rules assistance for Giza: Distant Quarry

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–4 players
  • 90 min
  • 12+

Rules assistant for Giza: Distant Quarry

What would you like to know?

Answers come from the official rulebook, with the page to check.

Giza: Distant Quarry is an expansion for Giza: The Great Pyramid released in 2012 for 3–4 players, 90 minutes per game, and ages 12 and up. It was designed by Morgan Dontanville.

Similar games

About the game

SETUP: Place the Distant Quarry in front of one of the light-brown Quarries, then place one sled on the new Quarry space on the tile. At this point, place one Base Pyramid Stone on each of the sleds. Turn order bonus Quarry move: You may alternately take a bonus Quarry Track Advance. MOVE ACTIONS: In order to get on any sled on the Distant Quarry tile, you must move your workers down the quarry track with the Quarry Track advance option. Quarry Track Advance: You may move ALL of your workers in one space down the quarry track together. Return the sled and select new stone: When a sled in this row leaves the Quarry track it is returned to the Distant Quarry in the advanced space. Was available at Essen 2012: "Game Variants & Mini-Expansions Set #2

Publishers

  • Mayfair Games

Questions and answers

Giza: Distant Quarry supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.