GKR: Heavy Hitters – Big Little Buddy
BGG rating
7.8

Expansion for GKR: Heavy Hitters

GKR: Heavy Hitters – Big Little Buddy

2017

Rules assistance for GKR: Heavy Hitters – Big Little Buddy

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–120 min
  • 12+
  • Complexity 3.0/5

Rules assistant for GKR: Heavy Hitters – Big Little Buddy

What would you like to know?

Answers come from the official rulebook, with the page to check.

GKR: Heavy Hitters – Big Little Buddy is an expansion for GKR: Heavy Hitters released in 2017 for 1–4 players, 60–120 minutes per game, and ages 12 and up. It was designed by Matt Hyra and Shem Phillips and its main mechanics are Area Majority / Influence, Grid Movement, and Deck, Bag, and Pool Building.

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About the game

Available as a Kickstarter add-on or as part of the Urban Wasteland Expansion. Big Little Buddy, a friend you can share! Need a friend? Call on the corporation with money to spend! Enter BUDDYFINDER™ - the premier subscription-based friend rental service. Rental friends starting as low as 12.99 a month! In sport, there are usually a couple of big sponsors that pay for exclusive primary advertising and presence. In GKR: Heavy Hitters, Big Little Buddy is that guy. He’s made available for the match (as well as serviced and repaired after the match) by his premier sponsor – BUDDYFINDER ™. They’ve got money to burn and they want their name everywhere. IN YOUR FACE. Subtle, Little Buddy is not. When Big Little Buddy is deployed to the gameboard, he advertises for whichever Faction has unlocked him for that round. Players can try to claim Little Buddy by playing a special Sponsor Card – a move that can only be deflected by playing a counter-hack. Once a player controls Lil Buddy, the fun begins. Move him during the Movement Phase, and use him to attack opponents in the Combat Phase with his own unique cards: 3 Weapon Cards and 1 Unit Card. Each round, he can only fire 1 of these weapons in his arsenal BUT he does not require Energy to fire. Making him really rather handy in a pinch. Once the Combat Phase is over, players lose control of him once more. Like all Units, Little Buddy can be destroyed. Once he’s destroyed, he’s removed from the game completely. Buh bye, Little Buddy. One important note: Lil Buddy is not considered a “Support Unit” so he’s not bound by Support Unit rules. That also means he can’t tag buildings. Standing at 70mm he’s a mid-size Unit that, we think you’ll find, more than pulls his own weight. With Little Buddy, you’re not just getting an awesome new mini, 1 unique Unit Card, 5 new Sponsor Cards, and 3 new Weapon Cards. You’re getting a little friend to keep you warm through those long lonely nights.

Questions and answers

GKR: Heavy Hitters – Big Little Buddy supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.