
- BGG rank
- BGG #22,655
- BGG rating
- 6.3
Populi Turolii
- 3–8 players
- 20 min
- Complexity 1.0/5
- 2014

Rules assistance for Gladiatoris
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Gladiatoris is a board game for 1–6 players, 30–180 minutes per game, and ages 12 and up. It was designed by David Temprano and Luis Valleaguado and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
GLADIATORIS is a board game from 1 to 4 players (up to 6 with any of our future expansions sets), that recreates Roman amphitheatre’s combats. Each player takes the role of a lanista -gladiator trainer-, and must send their Beasts, Slaves and Gladiators to face their rivals'. The winner will be the player with more Sestertii after all the combats, no matter if their combatants outlived them or not. In GLADIATORIS, each player chooses a gladiator school, a team of fighters specialized in a particular combat technique. To achieve victory, they will need good judgement investing their money, as well as combat expertise, luck and the favor of the gods. Basic Game teams: SCUTARII (Great Shields, reds), PARMULARII (Small Shields, greens), SINE SCUTO (No Shield, blues), PETAURISTAE (Acrobats, orange).
Gladiatoris supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Gladiatoris is 30–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Gladiatoris for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Gladiatoris has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Gladiatoris belongs to these categories: Fighting, Dice, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Gladiatoris are: David Temprano and Luis Valleaguado. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Gladiatoris as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.