
- BGG rating
- 7.1
Globetrotting: 5-6 Player Expansion
- 1–6 players
- 30 min
- 2023

2023
Rules assistance for Globetrotting
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Globetrotting is a board game released in 2023 for 1–4 players, 30 minutes per game, and ages 14 and up. It was designed by Jeffrey Chin and Andrew Nerger and its main mechanics are Simultaneous Action Selection, Network and Route Building, and Line Drawing.
Globetrotting is a game about traveling the world. Players plot three epic trips to take over the next year. It’ll take careful planning to achieve all your travel goals while staying under budget. Each round, three Destination cards are revealed. Each player simultaneously selects one Destination and adds it to one of their three trips by drawing the travel route on their own globe. The globe stands have a built-in circular ruler to measure the distance (and cost) of each flight. The further you fly, the more expensive the trip. Players score by accomplishing the objectives on their Bucket List cards. In addition, each player has shared Travel Buddy Goals with each neighboring player. Coordinate plans with your travel buddies to meet up in the same place at the same time to score. And everyone is racing to be the first to complete the Global Objectives. The player who checks off the most travel goals wins! —description from the publisher
Globetrotting supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Globetrotting is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Globetrotting for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Globetrotting has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Globetrotting belongs to these categories: Travel. Its main mechanics are Simultaneous Action Selection, Network and Route Building, and Line Drawing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Globetrotting are: Jeffrey Chin and Andrew Nerger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Globetrotting as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.