Go Cuckoo!
BGG rank
BGG #3,922
BGG rating
6.6

Go Cuckoo!

2016

Rules assistance for Go Cuckoo!

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 10–15 min
  • 4+
  • Complexity 1.0/5

For 2 players

Rules assistant for Go Cuckoo!

What would you like to know?

Answers come from the official rulebook, with the page to check.

Go Cuckoo! is a board game released in 2016 for 2–5 players, 10–15 minutes per game, and ages 4 and up. It was designed by Víktor Bautista i Roca and Josep M. Allué and its main mechanics are Stacking and Balancing.

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About the game

On your turn in Zum Kuckuck!, you take one standing stick and put it on the nest. If both ends of the stick have the same color, you may choose to lay an egg on it. Otherwise, you take another stick whose top color is the same as the hiding color of the previous one, up to three sticks. After laying an egg or putting the third stick with different colors, your turn ends. There are penalties for a stick touching the ground or eggs falling from the nest. The first person to lay all of their eggs can then put the cuckoo on the nest and win the game.

Publishers

  • Devir
  • HABA
  • Granna
  • Evrikus
  • Banana Games

Questions and answers

Go Cuckoo! supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.