Go For It!
BGG rank
BGG #29,846
BGG rating
5.3

Go For It!

1986

Rules assistance for Go For It!

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 45 min
  • 8+
  • Complexity 1.4/5

For 2 players

Rules assistant for Go For It!

What would you like to know?

Answers come from the official rulebook, with the page to check.

Go For It! is a board game released in 1986 for 2–6 players, 45 minutes per game, and ages 8 and up. It was designed by Charles Phillips and its main mechanics are Set Collection, Roll / Spin and Move, and Betting and Bluffing.

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About the game

Compete to collect Status Cards in four different categories: House 'n Home, Wheels, Feelin' Good, and Goin' Places. Players take turns moving the shared "timepiece" pawn around the board, which represents a calendar year. Labor Day serves as an annual pay day. On certain spaces, a player has the opportunity to buy or sell Status Cards. He may also risk a Status Card on a roll of the dice in an effort to upgrade to a more expensive card. News cards add additional random events, such as gaining or losing Status Cards. To win, you must declare on Labor Day that you are "going for it". By the following Labor Day, you must have at least 3 differently valued Status Cards in each of the four categories to win.

Questions and answers

Go For It! supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.