Clue: Carnival – The Case of the Missing Prizes
BGG rank
BGG #30,188
BGG rating
4.8

Clue: Carnival – The Case of the Missing Prizes

2009

Rules assistance for Clue: Carnival – The Case of the Missing Prizes

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 20 min
  • 5+
  • Complexity 1.0/5

Rules assistant for Clue: Carnival – The Case of the Missing Prizes

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Answers come from the official rulebook, with the page to check.

Clue: Carnival – The Case of the Missing Prizes is a board game released in 2009 for 2–5 players, 20 minutes per game, and ages 5 and up. It was designed by Charles Phillips and its main mechanics are Hand Management, Roll / Spin and Move, and Paper-and-Pencil.

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About the game

Get set for a carnival adventure and solve the mystery of the missing prizes! The carnival prizes have been stolen and it’s up to you to get to the bottom of it! Who stole them? Where were they taken from? And at what time did the crime happen? Guess as you go and prepare to reveal the truth at the nail-biting end of the game...the player with the most correct guesses wins! There’s no time to waste... get on the case! SUMMARY: Discover who took the prizes, and when, to win! Two-sided board has 2 levels of play, so the game grows with the kids! Includes gameboard (in 2 pieces), plastic tray, 5 movers, 6 "Who" cards, 6 "Where" cards, 6 "When" cards, 1 All Guess card, 18 Guess tokens in 5 colors, 3 gold tokens, detective sheet, truth envelope, die and instructions. For 2 to 5 players.

Questions and answers

Clue: Carnival – The Case of the Missing Prizes supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.