Go For The Krill
BGG rank
BGG #21,451
BGG rating
7.7

Go For The Krill

2025

Rules assistance for Go For The Krill

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 15–20 min
  • 8+
  • Complexity 2.0/5

For 2 players

Rules assistant for Go For The Krill

What would you like to know?

Answers come from the official rulebook, with the page to check.

Go For The Krill is a board game released in 2025 for 2–6 players, 15–20 minutes per game, and ages 8 and up. It was designed by Rusty Lumpkin and Sam Pak and its main mechanics are Simultaneous Action Selection and Auction: Sealed Bid.

Expansions

Similar games

About the game

You are a whale. More accurately, you are a group of Baleen whales and you are hungry for Krill. In Go For The Krill, 2 - 6 players control a group of whales made up of a hand of cards numbered 1 - 10, a squid card, and a penguin card. Your goal is to play a card each round to consume a school of Plankton (or the more valuable Krill) cards that correspond to the numbered whale card you played. If two or more players play the same number in a single round, the cards are moot and the players gets nothing! Players place a single whale card in front of them face down. All whale cards are revealed simultaneously and scored. After 12 rounds, players total the number of Krill and Plankton cards and the player with the most points, wins. —description from the designer

Publishers

  • Three Nail Games, LLC

Questions and answers

Go For The Krill supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.