What the Heck?
BGG rank
BGG #3,090
BGG rating
6.5

What the Heck?

1988

Rules assistance for What the Heck?

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 20 min
  • 7+
  • Complexity 1.2/5

About the game

Rarely is a game broken down to its barest elements like this one. Players are given an equal deck of bidding cards from one to fifteen. Each turn, a prize tile is randomly selected from a pool. A prize tile is worth either positive or negative points (from -5 to +10). Each player is attempting to gather the most positive points from these prizes. Players secretly select one of their remaining bidding cards and reveal them simultaneously. For positive prizes, the highest card gets the prize; For negative prizes, the lowest card is stuck with the prize. However, if two people play the highest (or lowest) card, they cancel each other out and the prize goes to the next in line. The highest total score after all fifteen prizes are awarded wins.

Designers

Publishers

  • asmodee
  • Winning Moves Games (USA)
  • Waddingtons
  • Korea Boardgames
  • Otto Maier Verlag
  • AMIGO
  • Swan Panasia Co., Ltd.
  • F.X. Schmid
  • Ravensburger AG
  • Dal Negro
  • 999 Games
  • Fractal Juegos
  • Gigamic
  • Oliphante
  • Morapiaf
  • Corfix
  • Möbius Games
  • Mercurio

Questions and answers

The rules assistant for What the Heck? will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.

Rules assistant for What the Heck?

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