
- BGG rank
- BGG #15,290
- BGG rating
- 6.6
Jacynth
- 1–3 players
- 25 min
- Complexity 2.1/5
- 2008

Rules assistance for Goblin Market
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Goblin Market is a board game released in 2010 for 3–6 players and 30 minutes per game. It was designed by P. D. Magnus and its main mechanics are Auction / Bidding and Stock Holding.
Backwards up the mossy glen Turned and trooped the goblin men With their shrill repeated cry, "Come buy, come buy." Dealing with goblins is always a struggle with temptation, leading through in the loss of innocence, ultimately revealing the power of sisterhood. Yet goblins are oblivious to symbolism. For them, it is just a matter of economics. This Decktet game, inspired by Christina Rossetti's poem of the same name, is a series of auctions in which players buy cards on the goblins' terms: They'll give you coins for nothing, until you've won some auctions --- but later, your only way to get more coins will be from your fellow players. This description is adapted from the Decktet Book, where the game first appeared. Rules: Decktet Wiki
Goblin Market supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Goblin Market is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Goblin Market has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Goblin Market belongs to these categories: Card Game, Fantasy, and Economic. Its main mechanics are Auction / Bidding and Stock Holding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Goblin Market are: P. D. Magnus. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Goblin Market as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.