
- BGG rank
- BGG #30,318
- BGG rating
- 5.1
Goblins
- 2–6 players
- 50 min
- Complexity 1.6/5
- 2009

2011
Rules assistance for Goblins: Epic Death
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Goblins: Epic Death is a board game released in 2011 for 2–6 players, 50 minutes per game, and ages 10 and up. It was designed by Anna De Martino, Dante Maiocchi, Salvatore Russo, and Vincenzo Russo and its main mechanics are Variable Player Powers and Modular Board.
The new Goblin chiefs are ready to sound the charge and assault the castle! This time, the fortress is defended by a moat full of muddy water, but our fearless heroes did not come unprepared! Among the Goblin warriors are lifeguards, rafts, divers, fishermen, and even a pedal-boat – and they will all be needed to face the hazards (as well as the monsters!) hidden under the waters defending the castle! There are plenty of heroes of every kind, but this does not assure victory, especially when a fray erupts among the Goblins in the middle of the battlefield! But at the very end, there will be just one cry: Goooooobliiiiiiins!!! Coming from the unleashed minds of 4G, Goblins: Epic Death, a fast-paced "card 'n' luck" game, is a new chapter in the saga of our green-skinned little friends. Victory is at hand, and the castle is ready for capture: Both are just an "epic death" away from you! So toss your Goblins, cross your fingers, and pray they all die. That way, victory will be yours!
Goblins: Epic Death supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Goblins: Epic Death is 50 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Goblins: Epic Death for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Goblins: Epic Death has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Goblins: Epic Death belongs to these categories: Card Game, Humor, and Exploration. Its main mechanics are Variable Player Powers and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Goblins: Epic Death are: Anna De Martino, Dante Maiocchi, Salvatore Russo, and Vincenzo Russo. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Goblins: Epic Death as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.