Goblins, Inc.
BGG rank
BGG #5,210
BGG rating
6.4

Goblins, Inc.

2012

Rules assistance for Goblins, Inc.

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 13+
  • Complexity 2.4/5

For 2 players

Rules assistant for Goblins, Inc.

What would you like to know?

Answers come from the official rulebook, with the page to check.

Goblins, Inc. is a board game released in 2012 for 2–4 players, 60 minutes per game, and ages 13 and up. It was designed by Filip Neduk and its main mechanics are Dice Rolling, Tile Placement, and Team-Based Game.

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About the game

Goblins, Inc. is a corporation dedicated to building unstoppable giant doomsday robots, and it's looking for a new Boss. Do you have what it takes? Team up with your greed-driven fellow goblins and build the ultimate doomsday robot. Meet other teams in epic battles and blow them up, but always remember, only one goblin can win because there is no "G" in team work! The game plays over two rounds in which you partner up with each of your fellow players to try to build the ultimate giant doomsday robot – but the other players don't know which hidden agendas you must complete to impress the Boss! During the four phases of the round, the teams take turns designing, building and piloting their robots in order to destroy the other team and get one step closer to becoming the next Boss of Goblins, Inc.

Designers

Publishers

  • Heidelberger Spieleverlag
  • Magellan
  • MINDOK
  • Rio Grande Games
  • IELLO
  • Czech Games Edition (CGE)

Questions and answers

Goblins, Inc. supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.