
- BGG rank
- BGG #3,771
- BGG rating
- 6.4
Dark Souls: The Board Game
- 1–4 players
- 90–120 min
- Complexity 3.2/5
- 2017

Rules assistance for Godtear: Grimgut, The Vile & Retchlings
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Godtear: Grimgut, The Vile & Retchlings is an expansion for Godtear released in 2019 for 2 players, 60–120 minutes per game, and ages 14 and up. It was designed by David Carl, Alex Hall, and Steve Margetson and its main mechanics are Variable Player Powers, Area Majority / Influence, and Grid Movement.
"A wicked sight enough to trouble the bravest of souls, Grimgut is a lumbering mass of spoilt flesh, truly earning the alias of the Vile. Unlike others who seek to attract a band of followers, Grimgut instead creates the Retchlings, the remains of those unfortunate enough to find their way into his gullet." This set includes Grimgut, 5 Retchlings, Grimgut's banner and profile cards. —description from the publisher
Godtear: Grimgut, The Vile & Retchlings supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Godtear: Grimgut, The Vile & Retchlings is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Godtear: Grimgut, The Vile & Retchlings for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Godtear: Grimgut, The Vile & Retchlings belongs to these categories: Fantasy, Fighting, and Miniatures. Its main mechanics are Variable Player Powers, Area Majority / Influence, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Godtear: Grimgut, The Vile & Retchlings are: David Carl, Alex Hall, and Steve Margetson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Godtear: Grimgut, The Vile & Retchlings as an expansion for Godtear. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Godtear to use it. Check that your edition of Godtear is compatible, as some expansions were revised between editions.