Godtear
BGG rank
BGG #4,764
BGG rating
7.9

Godtear

2019

Rules assistance for Godtear

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 60–120 min
  • 14+
  • Complexity 2.8/5

For 2 players

Rules assistant for Godtear

What would you like to know?

Answers come from the official rulebook, with the page to check.

Godtear is a board game released in 2019 for 2–8 players, 60–120 minutes per game, and ages 14 and up. It was designed by David Carl, Alex Hall, and Steve Margetson and its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence.

Expansions

Similar games

About the game

Godtear is a hex based tabletop skirmish board game for two players. With its dynamic scenarios and pre-assembled, pre-coloured miniatures, it’s quick to start but hard to master! Godtear is a scenario driven game. Each scenario has its own rules, but there are common rules that form the basis of all scenarios. Each scenario uses the scoring system below in addition to its unique scenario rules. During each turn of Godtear, players compete to influence the momentum of battle, allowing them to gain the upper hand. This is represented by moving the turn token on the battle ladder closer to that player’s warband token. Here are the ways a player can influence the tide of battle and move the turn token closer to their own warband token: • Knock out an enemy champion - 4 steps • Knock out a small enemy follower - 1 step • Knock out a large enemy follower - 2 steps • Make a claim action during the plot phase - 1 step • Have a friendly banner on an objective hex during the end phase - 4 steps At the end of the turn, the player with the turn token in their half of the battle ladder wins the turn and gains the number of victory points shown on the reverse side of that turn’s turn token. The first player to have 5 victory points wins the game.

Questions and answers

Godtear supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.