Gold am Orinoko
BGG rank
BGG #9,699
BGG rating
6.5

Gold am Orinoko

2013

Rules assistance for Gold am Orinoko

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 15–20 min
  • 7+
  • Complexity 1.4/5

For 2 players

Rules assistant for Gold am Orinoko

What would you like to know?

Answers come from the official rulebook, with the page to check.

Gold am Orinoko is a board game released in 2013 for 2–4 players, 15–20 minutes per game, and ages 7 and up. It was designed by Bernhard Weber and its main mechanics are Dice Rolling.

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About the game

Game description from the publisher: Gold fever at the Orinoco river! Deep in the heart of the jungle explorers have discovered the ruins of an ancient culture on the shores of this mysterious river. The brave teams of adventurers immediately set off from the legendary rocky knoll, Guarda – the guardian of the gold – in search of treasure amongst the ruins. The gold, however, lies on the other shore of the raging river, and the river can be crossed only by leaping from trunk to trunk, as the tree trunks float dangerously downstream. In Gold am Orinoko, the players need the right amount of luck and tactics to get their adventurers over the tree trunks to the other side of the river because, as they shift and jump over the tree trunks, they always have to keep an eye on the drifting trunks and the other players. The one who proves to be extremely brave and who brings his adventurers safely and surely across the Orinoco will be able to collect the most gold, thus winning the game.

Categories

Mechanics

Publishers

  • HABA

Questions and answers

Gold am Orinoko supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.