
- BGG rank
- BGG #1,533
- BGG rating
- 7.6
Dead Cells: The Rogue-Lite Board Game
- 1–4 players
- 45 min
- Complexity 2.4/5
- 2024

2024
Rules assistance for Gold'n Crash
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Gold'n Crash is a board game released in 2024 for 2 players, 10–20 minutes per game, and ages 10 and up. It was designed by Antoine Bauza, Corentin Lebrat, Théo Rivière, and Ludovic Maublanc and its main mechanics are Hand Management and Sudden Death Ending.
The great zeppelins annual final race can start! The Octopirates vs. the Meowmurais. For the occasion, esteemed guests paid through their noses for a seat on board of these exceptional ships. But as soon as the race begins, it is war ! Pick a crew Deck: Octopirates or Meowmurais. On your turn, you may carry out 2 actions amongst: play a card in one of your columns (it is not allowed to play a card in the column that has the most cards) and apply its play effect, discard a card from one of your columns and apply its discard effect, draw a card. There are 5 different types of cards, with each having a play and a discard effect. That gives 10 abilities that can be used to save treasures, attack your opponent and the secure the estimeed guests. Gold'n Crash is a dynamic game, with no time out, with many combinations. The rules are simple but the game offers a nice learning curve. To win : destroy all the opposing zeppelins or have the most gold when one of the player's decks is empty. —description from the designer
Gold'n Crash supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Gold'n Crash is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Gold'n Crash for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Gold'n Crash has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Gold'n Crash belongs to these categories: Card Game. Its main mechanics are Hand Management and Sudden Death Ending. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Gold'n Crash are: Antoine Bauza, Corentin Lebrat, Théo Rivière, and Ludovic Maublanc. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Gold'n Crash as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.