Golem Arcana: Zikia – Heralds of the Great Weald
BGG rating
7.5

Expansion for Golem Arcana

Golem Arcana: Zikia – Heralds of the Great Weald

2015

Rules assistance for Golem Arcana: Zikia – Heralds of the Great Weald

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 45–60 min
  • 14+

Rules assistant for Golem Arcana: Zikia – Heralds of the Great Weald

What would you like to know?

Answers come from the official rulebook, with the page to check.

Golem Arcana: Zikia – Heralds of the Great Weald is an expansion for Golem Arcana released in 2015 45–60 minutes per game and ages 14 and up. Its main mechanics are Variable Player Powers, Player Elimination, and Grid Movement.

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About the game

The outriders for the Zikia tribes, these Golems herald the uprising of The Zikia Great Weald. Harnessing the fury of a thousand tribes they bring vengeance to the Zikia's enemy. Three new Golems for your Golem Arcana Army.

Questions and answers

The listed playing time for Golem Arcana: Zikia – Heralds of the Great Weald is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.