
- BGG rating
- 1.0
RUMBLESLAM: Vitamir
- 2–4 players
- 30–90 min
- 2017

2016
Rules assistance for RUMBLESLAM
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
RUMBLESLAM is a board game released in 2016 for 2–4 players, 30–90 minutes per game, and ages 12 and up. It was designed by Jason Beckerleg and Louis Simpson and its main mechanics are Player Elimination, Dice Rolling, and Grid Movement.
RUMBLESLAM was designed to be a quick and fun game that you can play within an hour and has evolved into so much more. It is fast paced and all players are always active so no one gets bored waiting for their next go. Battle one on one or up to 3 opponents. The more wrestlers in the ring the more action! your team of wrestlers must eliminate the opposing teams by pinfall or by throwing them out of the ring, something that gets much easier after a successful knockout! RUMBLESLAM sees players tactically moving miniatures around a 1ft x 1ft board/ring, you'll have an array of choices at your disposal to help win the match, whether its performing dexterous wrestling moves, a punch to the face or even spending your action points to get the crowd fired up in your favour, giving your team that much needed boost to win the game. Players will use dice rolls relevant to a stat on a wrestlers character profile card to try and knockout the opponents team, which will make ejecting them from the ring much easier.
RUMBLESLAM supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for RUMBLESLAM is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists RUMBLESLAM for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
RUMBLESLAM has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
RUMBLESLAM belongs to these categories: Fantasy, Fighting, and Dice. Its main mechanics are Player Elimination, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of RUMBLESLAM are: Jason Beckerleg and Louis Simpson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists RUMBLESLAM as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.