
- BGG rank
- BGG #271
- BGG rating
- 7.6
Coimbra
- 2–4 players
- 60–90 min
- Complexity 3.2/5
- 2018

Rules assistance for Golem: Seals & Deals
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Golem: Seals & Deals is an expansion for Golem released in 2026 for 2–4 players, 90–120 minutes per game, and ages 14 and up. It was designed by Virginio Gigli, Flaminia Brasini, Simone Luciani, and Pierpaolo Paoletti and its main mechanics are Variable Player Powers, Set Collection, and Income.
Seals & Deals is a modular expansion that features two modules, playable separately or together. Seals Module Introduces 9 Mechanism tokens positioned on the three Masters' tracks and three colored Mission decks. When a Master reaches a space with a Mechanism, the player gets the token (2 VP at game end), and a Mission card of the corresponding color is placed under the extension board. Missions can be completed during Golem activation, like workshops, but the Golem must be in a space of equal or higher height than the Mission (not necessarily in the same space). Each Mission requires payment of resources or gold; once completed, a cube is placed from your Mission board onto the card. The module also adds Neutral Golems that move together during the movement phase. Players can activate them by paying an additional cost, but only 1 per turn. Deals Module Introduces 3 New Characters, 12 New Book Cards, 18 New Neighborhood Tiles, 45 Commercial Pact cards (divided into 3 levels), and 40 Debt tokens. Each player receives 6 pacts (2 per level) through a draft, then plays one in front of them, taking Debt tokens according to the level. Played pacts provide permanent effects. During the game, additional debts can be accumulated. Each round, during Phase 8, debts can be repaid by paying the indicated cost; otherwise, victory points are lost with increasing penalties. —description from the publisher
Golem: Seals & Deals supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Golem: Seals & Deals is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Golem: Seals & Deals for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Golem: Seals & Deals belongs to these categories: Fantasy, Novel-based, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Set Collection, and Income. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Golem: Seals & Deals are: Virginio Gigli, Flaminia Brasini, Simone Luciani, and Pierpaolo Paoletti. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Golem: Seals & Deals as an expansion for Golem. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Golem to use it. Check that your edition of Golem is compatible, as some expansions were revised between editions.