
- BGG rank
- BGG #328
- BGG rating
- 7.6
Turing Machine
- 1–4 players
- 20 min
- Complexity 2.5/5
- 2022

Rules assistance for Got Five: Ghost!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Got Five: Ghost! is an expansion for Got Five! released in 2027 for 2–4 players, 20 minutes per game, and ages 8 and up. It was designed by Yoann Levet and its main mechanics are Deduction and Paper-and-Pencil.
In Got Five!: Ghost, your tiles are haunted by a mischievous ghost that hides crucial information from you! As in the base game, you must deduce the numbers on your five tiles by comparing them with those of the other players—but now, the colors of some of your tiles are hidden from you, making your deductions even trickier. During setup, two Ghost tokens are placed over the tiles at the ends of your stand. The Ghosts hide those tiles' colors from you while leaving their numbers visible to the other players. During the game, play proceeds as normal, with players comparing tiles and using the information revealed by their opponents to work out their own five numbers. You cannot ask for clues about the hidden colors, so you must carefully deduce them from the information available—and choose which colors to reveal to others with care. The game ends as soon as a player shouts "GOT FIVE!" and correctly announces the five numbers on their stand. A 3-Ghost variant adds another Ghost token to the center tile, hiding the color of three tiles and making deduction even more challenging.
Got Five: Ghost! supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Got Five: Ghost! is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Got Five: Ghost! for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Got Five: Ghost! belongs to these categories: Deduction and Expansion for Base-game. Its main mechanics are Deduction and Paper-and-Pencil. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Got Five: Ghost! are: Yoann Levet. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Got Five: Ghost! as an expansion for Got Five!. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Got Five! to use it. Check that your edition of Got Five! is compatible, as some expansions were revised between editions.