Grand Prix
BGG rank
BGG #28,924
BGG rating
4.7

Grand Prix

1998

Rules assistance for Grand Prix

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20 min
  • 6+
  • Complexity 1.0/5

Rules assistant for Grand Prix

What would you like to know?

Answers come from the official rulebook, with the page to check.

Grand Prix is a board game released in 1998 for 2–4 players, 20 minutes per game, and ages 6 and up. It was designed by Toytrend Designs and its main mechanics are Roll / Spin and Move and Tile Placement.

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About the game

"An exciting Formula 1 Car race with real cars!" Up to four 2" plastic cars are placed on a rectangular Starting tile. Each turn a player either lays one of 20 4" square road tiles or rolls the die to move. If the die roll exceeds the number of tiles laid in front of the car, the move is forfeit. Within the 20 road tiles there are 4 event tiles; 3 are road hazards, resulting in a lost turn, and one is cheering crowd, giving an extra turn. After the last road tile is placed a rectangular U-turn tile sends the cars back in the opposite direction over the laid out course. No more than two cars can ever occupy a tile so the course can be blocked. Cars moving in opposite directions do not block each other. First one back over the initial starting line is the winner.

Publishers

  • Ravensburger AG

Questions and answers

Grand Prix supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.