
- BGG rank
- BGG #4,479
- BGG rating
- 7.2
Battle for Germany
- 2–4 players
- 180 min
- Complexity 2.1/5
- 1975

Rules assistance for Great War at Sea: Great War of the Worlds at Sea
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Great War at Sea: Great War of the Worlds at Sea is an expansion for Great War at Sea: Jutland released in 2015 for 2 players. It was designed by Michael Bennighof and its main mechanics are Dice Rolling and Hexagon Grid.
This is the ninth of the Avalanche Press Golden Journal supplements. It contains 77 additional counters as well as scenarios and variants for several games: Scenario: Great War at Sea: Jutland - Variant is based on a battle described in Chapter 17 of H.G. Wells's novel War of the Worlds. Counters are provided for 3 martian tripods. Variants: Panzer Grenadier: Desert Rats -- Fascist Tanks: Adds the tanks Italy might have had Soldier Kings: Polish Soldier Kings - Adds Poland as a ninth major power. Soldier Kings: The Republic of Genoa - Adds Genoa to Soldier Kings. There is a downloadable map that must be downloaded, though the pieces are included here. Soldier Kings: The Kingdom of Naples - Adds Naples to Soldier Kings as a minor Spanish ally. Soldier Kings: Toothless Lion of the North - Rules for using Swedish galley fleets. Soldier Kings: The Soldier Popes - Adds rules for including the papal army on the liberation of the Papal States. —user summary
Great War at Sea: Great War of the Worlds at Sea supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Great War at Sea: Great War of the Worlds at Sea belongs to these categories: Wargame and Expansion for Base-game. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Great War at Sea: Great War of the Worlds at Sea are: Michael Bennighof. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Great War at Sea: Great War of the Worlds at Sea as an expansion for Great War at Sea: Jutland. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Great War at Sea: Jutland to use it. Check that your edition of Great War at Sea: Jutland is compatible, as some expansions were revised between editions.