Great Western: Harz and Bayern
BGG rating
5.8

Expansion for Great Western

Great Western: Harz and Bayern

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Rules assistance for Great Western: Harz and Bayern

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 40 min
  • Complexity 2.0/5

Rules assistant for Great Western: Harz and Bayern

What would you like to know?

Answers come from the official rulebook, with the page to check.

Great Western: Harz and Bayern is an expansion for Great Western released in 2011 for 2–4 players and 40 minutes per game. It was designed by Florian Kalenda.

Similar games

About the game

This is technically two expansions to Great Western, from Martin Wallace, which was published in Spielbox magazine number 92 (edition 2/2011). These two are published in Spielbox 6/2011. It is still a railroad game, but no longer set in southern England. The game objective is still to connect cities in the railroad. As the names suggest, one side of the "board" is set in the Harz Mountains, with the players branching out from Leipzig through Central Germany. On the other side, the players start in the Nuremburg/Fürth locale, and spread out through Bayern (Bavaria). The first magazine (2/2011) included the start player marker and chits for the entire series. The player must provide only the dice in order to play.

Publishers

  • W. Nostheide Verlag GmbH

Questions and answers

Great Western: Harz and Bayern supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.