
- BGG rank
- BGG #7,672
- BGG rating
- 6.4
Apocalypse Chaos
- 1–4 players
- 60 min
- Complexity 2.9/5
- 2015

2019
Rules assistance for Greenville 1989
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Greenville 1989 is a board game released in 2019 for 3–6 players, 20–45 minutes per game, and ages 16 and up. It was designed by Florian Fay and its main mechanics are Storytelling and Cooperative Game.
Greenville 1989 is a co-operative narrative game in which each player represents a character who has experienced or witnessed supernatural events. They must describe these events to their fellow players, who must then locate this character and save them. This lead role changes each round, giving everyone the chance to be lost or found — and you want to be found or else the group is pulled closer to the void engulfing the town that threatens to consume you all. Greenville 1989 has a sequel (ten years later): Paris 1889
Greenville 1989 supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Greenville 1989 is 20–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Greenville 1989 for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Greenville 1989 has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The main mechanics of Greenville 1989 are Storytelling and Cooperative Game. Mechanics describe what players actually do on their turns, such as rolling dice, drafting cards or placing workers. Each mechanic links to a catalogue hub with similar games, which helps when you enjoyed Greenville 1989 and want something comparable.
The credited designers of Greenville 1989 are: Florian Fay. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Greenville 1989 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.