
- BGG rank
- BGG #9,739
- BGG rating
- 6.7
Blue Banana
- 2–5 players
- 20 min
- Complexity 1.5/5
- 2019

2024
Rules assistance for Große kleine Edelsteine
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Große kleine Edelsteine is a board game released in 2024 for 2–4 players, 15 minutes per game, and ages 5 and up. It was designed by Wolfgang Warsch and its main mechanics are Real-Time and Pattern Recognition.
There’s a great commotion in the Kingdom of goblins! Some of the valuable gemstones are missing from the legendary royal crown. The little goblins will help you look for them. Oh no! The same shape but a different size. Some of the gemstones are very similar with only minimal differences. You need a keen eye and a bit of luck to find the right gemstones for the crown while collecting valuable points along the way to victory.
Große kleine Edelsteine supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Große kleine Edelsteine is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Große kleine Edelsteine for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Große kleine Edelsteine has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Große kleine Edelsteine belongs to these categories: Fantasy and Children's Game. Its main mechanics are Real-Time and Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Große kleine Edelsteine are: Wolfgang Warsch. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Große kleine Edelsteine as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.