
- BGG rank
- BGG #2,271
- BGG rating
- 6.8
The Great Heartland Hauling Co.
- 2–4 players
- 30 min
- Complexity 1.8/5
- 2013

2021
Rules assistance for Growing Season
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Growing Season is a board game released in 2021 for 1–4 players, 20–35 minutes per game, and ages 8 and up. It was designed by Eric Rodriguez and its main mechanics are Open Drafting, Market, and Deck Construction.
Growing Season is a two-player board game inspired by resource management video games where the player runs a farm; such as the Harvest Moon saga, or the popular indie game Stardew Valley. Growing Season is an accessible and straightforward game that mixes deck building and resource management. It serves as a perfect introduction to more complex board games, or as a perfect game for quick games on the couch, it doesn't require much preparation but hides a lot of depth in the optimization of the hands and resources. A normal game of Growing Season lasts about 35 minutes, during which players will build and grow their farms. Players will start with three plots of land and not much more than the efforts of their farmers, and by the end of the game they will run a huge and automated farm, with which they'll be able to tackle the most complicated and lucrative crops, using sprinklers, a harvester, and with several barns. —description from the designer
Growing Season supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Growing Season is 20–35 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Growing Season for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Growing Season has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Growing Season belongs to these categories: Card Game, Economic, and Farming. Its main mechanics are Open Drafting, Market, and Deck Construction. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Growing Season are: Eric Rodriguez. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Growing Season as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.