
- BGG rank
- BGG #12,870
- BGG rating
- 7.4
Dice Command
- 2–4 players
- 25–60 min
- Complexity 2.1/5
- 2021

Rules assistance for Gruntz: Supplies
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Gruntz: Supplies is an expansion for Gruntz released in 2026 for 2 players, 20 minutes per game, and ages 8 and up. It was designed by Carter Scott and its main mechanics are Area Majority / Influence, Grid Movement, and Action Points.
Supplies add powerful but limited actions for commanders to turn the tide of battle. Move all Gruntz at once, swap vehicle attachments, Paradrop Gruntz, and more! —description from the publisher
Gruntz: Supplies supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Gruntz: Supplies is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Gruntz: Supplies for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Gruntz: Supplies has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Gruntz: Supplies belongs to these categories: Wargame, Abstract Strategy, and Expansion for Base-game. Its main mechanics are Area Majority / Influence, Grid Movement, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Gruntz: Supplies are: Carter Scott. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Gruntz: Supplies as an expansion for Gruntz. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Gruntz to use it. Check that your edition of Gruntz is compatible, as some expansions were revised between editions.