
- BGG rank
- BGG #23,210
- BGG rating
- 6.4
Wyścig Odkrywców
- 1–4 players
- 60–120 min
- Complexity 3.0/5
- 2017

2018
Rules assistance for Guardians of Xobos
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Guardians of Xobos is a board game released in 2018 for 2–4 players, 60–90 minutes per game, and ages 12 and up. It was designed by Jaroslaw Bilinski.
The Guardians of Xobos is a sci-fi themed tabletop game inspired by RTS classics, in which players compete to gain control over the last active source of energy on the planet. A long, long time ago Patrons, great explorers of the universe, arrived on Xobos and after gathering enough power to continue their journey, they left Guardians there to protect the planet. The Guardians of Xobos cared for the energy sources for centuries, but once the planet began to fade, they started to fight each other in order to survive. The game is full of dynamic action tactical and strategy battle with unique mechanism of upgrading units by creating "links" between the Guardians. The player can give orders to his units, so that each unit can be supported by a different Guardian to gain healing powers or improved attacks. Since the Guardians can be upgraded via technology, one unit can act as a "tank" with a huge amount of damage or healing powers. In the game it is also possible to focus on economy by building structures for gathering resources and producing smaller units called Quarks. To win the game, the player must gather Energy to revive the dying source and have the highest amount of Energy in round 15, the last one in the game. In The Guardians of Xobos there are 5 structures for gathering resources, upgrading units and protecting the territory. Each turn consists of two phases: Phase 1: Tactical phase, in which players move units (Quarks and Guardians) around the map and place tokens to mark attacks. After each player takes their turn, the fights between units are resolved (the player attacking other units declares damage he/she deals upon an enemy unit). Phase 2: Economic phase, completed simultaneously by all players, in which each player can establish links between Guardians, create Quarks, start building structures, and build technology tiles to boost units (or upgrade other military aspects of units or buildings). Important note: there is no randomness in the game, no dice rolling or card drawing. In fact, there are no dice or cards, but only Units and Technology Tiles available for purchase using certain resources. From the beginning of the first round players need to focus on various aspects of military and economic development to gain control over the last active source and each of the 15 rounds is more and more intense. —description from the designer
Guardians of Xobos supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Guardians of Xobos is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Guardians of Xobos for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Guardians of Xobos has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Guardians of Xobos belongs to these categories: Wargame and Science Fiction. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Guardians of Xobos and want something comparable for your next game night.
The credited designers of Guardians of Xobos are: Jaroslaw Bilinski. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Guardians of Xobos as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.