
- BGG rank
- BGG #10,784
- BGG rating
- 7.5
Warhammer: The Game of Fantasy Battles (7th Edition)
- 2 players
- 180–360 min
- Complexity 3.7/5
- 2006

Rules assistance for Guards of Traitor's Toll: Sinister Citizens
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Guards of Traitor's Toll: Sinister Citizens is an expansion for Guards of Traitor's Toll released in 2025 for 1–2 players. It was designed by Graham Davey and its main mechanics are Dice Rolling, Solo / Solitaire Game, and Semi-Cooperative Game.
Introduce unique characters to your games, each with their own story to tell and secrets to uncover... Discover five unique suspects, each one the focus of a Major Plot with a series of unfolding Secrets, as well as a further, repeatable Plot that continues their story. The sixth figure is a unique trader who sells some dubious wares! And finally there is a selection of additional Plots and Secrets bringing even more adventure to the streets of Traitor's Toll. Encounter the Clumsy Apprentice whose dropped spellbooks unleash havoc, a Little Lost Child who is in need of your assistance, a Pale, Handsome Stranger being a terrible pain in the neck, Kai-an the Assassin stalking her next victim, the Spectral Soldier whose ethereal form haunts the streets of Traitor's Toll and Polly the Pie Maker, whose delicious wares may harbour some secret ingredients! And deal with Charlatans, Foreign Visitors, suspects with strange abilities and a swarm of Wasps! —description from the publisher
Guards of Traitor's Toll: Sinister Citizens supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Guards of Traitor's Toll: Sinister Citizens belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Dice Rolling, Solo / Solitaire Game, and Semi-Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Guards of Traitor's Toll: Sinister Citizens are: Graham Davey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Guards of Traitor's Toll: Sinister Citizens as an expansion for Guards of Traitor's Toll. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Guards of Traitor's Toll to use it. Check that your edition of Guards of Traitor's Toll is compatible, as some expansions were revised between editions.