
- BGG rank
- BGG #641
- BGG rating
- 8.2
La Granja: Deluxe Master Set
- 1–4 players
- 90–120 min
- Complexity 3.5/5
- 2023

Rules assistance for Guilds of London: Solo Rules
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Guilds of London: Solo Rules is an expansion for Guilds of London released in 2016 for 1 player, 45 minutes per game, and ages 10 and up. It was designed by Tony Boydell and its main mechanics are Hand Management and Area Majority / Influence.
A single card and solo rules given for free at Essen 2016
Guilds of London: Solo Rules supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Guilds of London: Solo Rules is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Guilds of London: Solo Rules for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Guilds of London: Solo Rules belongs to these categories: Medieval and Expansion for Base-game. Its main mechanics are Hand Management and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Guilds of London: Solo Rules are: Tony Boydell. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Guilds of London: Solo Rules as an expansion for Guilds of London. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Guilds of London to use it. Check that your edition of Guilds of London is compatible, as some expansions were revised between editions.