GYÜMI
BGG rank
BGG #14,057
BGG rating
6.5

GYÜMI

2014

Rules assistance for GYÜMI

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 25 min
  • 6+
  • Complexity 1.5/5

Rules assistant for GYÜMI

What would you like to know?

Answers come from the official rulebook, with the page to check.

GYÜMI is a board game released in 2014 for 1–6 players, 25 minutes per game, and ages 6 and up. It was designed by Péter Szöllősi and its main mechanics are Set Collection and Memory.

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About the game

In Fruit Mix, a.k.a. GYÜMI, players have to use their skills to collect as many points as possible by compiling fruit sequences. The only thing you need is perceptual and reliable memory since you can always see only the topmost cards of your sets! The game provides different experience depending on the number of players: with 2 players it is a brain burner and you can count on some tense competition, with 3-4-5 players the game provides much more tactical possibilities and players need to pay more attention to the gameplay – only of course, if they want to win –, while with 6-7-8 players it turns into a fun party game. Players try to collect sequences of the different fruits. Players can start any number of fruit sequences, but they can only have one sequence of each kind of fruit (e.g. they cannot have two plum sequences on their own playing area), so they can compile 6 different sequences at most. Your aim is to get all 5 of the collected fruits with different numbers (from 1 to 5). If somebody collected a sequence which does not meet these demands, they will get less points or none. (If you collected from 1 to 5 – 11 points, if number 1 is missing from a sequence – 0 point, if a number occurs more than once in a sequence – 0 point!) The player who collects the highest number of points using their excellent memory skills will be the winner!

Publishers

  • Piatnik
  • Vagabund

Questions and answers

GYÜMI supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.