
- BGG rank
- BGG #1,640
- BGG rating
- 6.9
Hacienda
- 2–5 players
- 60–90 min
- Complexity 2.6/5
- 2005

2026
Rules assistance for Hacienda
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hacienda is a board game released in 2026 for 2–5 players, 45–60 minutes per game, and ages 13 and up. It was designed by Wolfgang Kramer and Daryl Andrews and its main mechanics are Tile Placement, Network and Route Building, and Hexagon Grid.
In Hacienda, you’re not just managing land—you’re restoring an ecosystem. Set in the wilds of Argentina, players take on the role of eco-conscious entrepreneurs re-wilding the Patagonian steppe. Through careful stewardship, you'll introduce native animals like pumas, capybaras, and guanacos while competing to create the most thriving eco-tourism business. The game blends card-driven strategy with spatial planning. Each turn, players use terrain and animal cards to place land and animal tokens on a modular board. Expanding habitats, building chains of land, and connecting to water sources or visitor centers are key to scoring points. Strategic placement unlocks powerful actions, while viewing platforms and water tiles offer long-term advantages. This edition of Hacienda introduces several major changes from the second edition: a fully modular board that scales with player count, a brand-new card-based action system that replaces the original currency mechanism, and a completely reimagined theme focused on conservation and eco-tourism. It also features upgraded wooden components for animals and land markers, adding a premium tactile feel. For even greater variety, the game includes variable board powers via special Visitor Centers that add new layers of strategic depth and replayability. —description form the publisher
Hacienda supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hacienda is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hacienda for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hacienda has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hacienda belongs to these categories: Animals, Economic, and Territory Building. Its main mechanics are Tile Placement, Network and Route Building, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hacienda are: Wolfgang Kramer and Daryl Andrews. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hacienda as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.