.hack//ENEMY
BGG rank
BGG #22,408
BGG rating
6.1

.hack//ENEMY

2003

Rules assistance for .hack//ENEMY

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 12+
  • Complexity 1.7/5

For 2 players

Rules assistant for .hack//ENEMY

What would you like to know?

Answers come from the official rulebook, with the page to check.

.hack//ENEMY is a board game released in 2003 for 2 players, 30 minutes per game, and ages 12 and up. It was designed by Chuck Kallenbach and Mike Reynolds.

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About the game

Confront the world of .hack. It will test you, captivate you, and engulf you... but don't let it destroy you. The first set in this revolutionary new Trading Card Game is here. Fast, exciting, tactical, beautiful. .hack is all this and more. Conceived as a massive multimedia project, the .hack phenomenon includes an anime series, best-selling PlayStation®2 computer entertainment system video game, manga series, and this new trading card game. In recreating the .hack universe for the tabletop gaming community, Decipher introduces an exciting and fast-paced game system, combined with an innovative organized play environment that immerses players in a massive online roleplaying game called The World. Players will try to beat their opponents from the unique perspective of the monsters, attacking their opponent’s characters; only in .hack//ENEMY will players experience the world of .hack from this point of view. Just as in an online roleplaying game, players will collect experience points to “level up” their abilities and gameplay through the game’s unique tournament system.

Questions and answers

.hack//ENEMY supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.