
- BGG rank
- BGG #3,098
- BGG rating
- 7.0
Planetarium
- 1–4 players
- 45 min
- Complexity 2.1/5
- 2017

2024
Rules assistance for Hacktivity
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Hacktivity is a board game released in 2024 for 1–4 players, 40–60 minutes per game, and ages 14 and up. It was designed by Stéphane Vachon and its main mechanics are Hand Management, Push Your Luck, and Cooperative Game.
A new virus has been detected in cyberspace. According to your investigation, the virus’ origin is linked to the activation of quantum generators, a new source of infinite energy. You and your team will dive into the depths of cyberspace and attempt to break through the generators’ defenses to short-circuit them once and for all. Game Details: Hacktivity is a cooperative story-driven campaign card game for 1 to 4 players. Immerse yourself as one of the four unique characters. Each turn, draw cards from your character deck and/or the virus deck. Your first goal is to use up all the cards from the virus deck. Play a virus card on the Antivirus Interface to paralyse it. Then, play character cards to attack and deactivate the virus. You will be able to attack the quantum generator as well or restore your Firewall. Watch out! Be careful to not generate too much interference. Maintain strong communications among your teammates to implement the optimal strategy. Everyone can participate in each scenario in this inclusively designed card game. Follow the storyline of the campaign in the Scenarios Booklet. Open new sealed decks to reveal new cards and unlock new abilities. The game will keep you on the edge of your seat until the very end!. Dive into cyberspace now with Hacktivity! — description from the designer
Hacktivity supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hacktivity is 40–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hacktivity for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hacktivity has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hacktivity belongs to these categories: Card Game and Science Fiction. Its main mechanics are Hand Management, Push Your Luck, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hacktivity are: Stéphane Vachon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hacktivity as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.