Halo: Fleet Battles – UNSC MAC Platform Upgrade
BGG rating
7.0

Expansion for Halo: Fleet Battles – The Fall of Reach

Halo: Fleet Battles – UNSC MAC Platform Upgrade

2016

Rules assistance for Halo: Fleet Battles – UNSC MAC Platform Upgrade

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60–120 min
  • 14+

Rules assistant for Halo: Fleet Battles – UNSC MAC Platform Upgrade

What would you like to know?

Answers come from the official rulebook, with the page to check.

Halo: Fleet Battles – UNSC MAC Platform Upgrade is an expansion for Halo: Fleet Battles – The Fall of Reach released in 2016 60–120 minutes per game and ages 14 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.

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About the game

From the publisher: Magnetic Accelerator Cannons of unsurpassed lethality were used to defend the planet of Reach. These devastating orbital defence platforms will add a new element to the game of Halo: Fleet Battles in the form of fixed fortifications that form defensive lynchpins behind which players can rally their fleet. A cool feature of these models is that it can be mounted both horizontally and vertically.

Questions and answers

The listed playing time for Halo: Fleet Battles – UNSC MAC Platform Upgrade is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.