
- BGG rating
- 7.7
Rules assistance for Hands in the Sea: Kickstarter Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 90–120 min
- 14+

Rules assistant for Hands in the Sea: Kickstarter Expansion
What would you like to know?
Answers come from the official rulebook, with the page to check.
Hands in the Sea: Kickstarter Expansion is an expansion for Hands in the Sea released in 2016 for 2 players, 90–120 minutes per game, and ages 14 and up. It was designed by Daniel Berger (I) and its main mechanics are Point to Point Movement and Deck, Bag, and Pool Building.
About the game
Three new elements to be added to the game: different strategy cards with a variant increasing maintenance costs; Deus Ex Machina cards: one-time events at a cost of VPS; Alternate random events
Designers
Publishers
- Knight Works, LLC
Questions and answers
Hands in the Sea: Kickstarter Expansion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Hands in the Sea: Kickstarter Expansion is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hands in the Sea: Kickstarter Expansion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hands in the Sea: Kickstarter Expansion belongs to these categories: Card Game, Wargame, and Ancient. Its main mechanics are Point to Point Movement and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hands in the Sea: Kickstarter Expansion are: Daniel Berger (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hands in the Sea: Kickstarter Expansion as an expansion for Hands in the Sea. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Hands in the Sea to use it. Check that your edition of Hands in the Sea is compatible, as some expansions were revised between editions.