
- BGG rank
- BGG #606
- BGG rating
- 8.5
Middara: Unintentional Malum – Act 1
- 1–4 players
- 60 min
- Complexity 4.1/5
- 2019

Rules assistance for Harakiri: Jubei's Curse
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Harakiri: Jubei's Curse is an expansion for Harakiri: Blades of Honor released in 2024 for 1 player, 60–150 minutes per game, and ages 14 and up. It was designed by Fernando Gamero and Joel Torres and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
In this prequel to the events of Act 1 of Harakiri: Blades of Honor, we will follow the path of Jubei, who will be immersed in an intense adventure to try to change his own destiny. The Oni King will be the final obstacle in the path that the ronin will have to follow through the events. GAMEPLAY HIGHLIGHTS Thought in detail for single players, in which you will be able to control Jubei, the most powerful character in the world of Harakiri. Be part of the evolution of the story and character, through components that will be revealed step by step during the campaign, and that will transform our protagonist into an uncontrollable force. Without the help of the Kamis, Jubei will rely on his ability to accumulate his energy and the Wrath mode, which adds a new tactical layer to the game that rewards strategy in combat. Take on the Oni King and his spectacular miniature representation in an epic finale to discover Jubei's fate. 2 scenarios to face the enemies of this expansion with a group of 4 characters in one-shot sessions. —description from the publisher
Harakiri: Jubei's Curse supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Harakiri: Jubei's Curse is 60–150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Harakiri: Jubei's Curse for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Harakiri: Jubei's Curse belongs to these categories: Expansion for Base-game. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Harakiri: Jubei's Curse are: Fernando Gamero and Joel Torres. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Harakiri: Jubei's Curse as an expansion for Harakiri: Blades of Honor. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Harakiri: Blades of Honor to use it. Check that your edition of Harakiri: Blades of Honor is compatible, as some expansions were revised between editions.